A remote learning platform children will actually use
When COVID-19 pushed classrooms online, children got tools built for boardrooms. Juntos replaced them with a virtual school that feels like walking through real hallways — designed for kids aged 6–8.
- Role
- UX/UI Designer
- Client
- PUC-SP (Graduation Project)
Main Problem
COVID-19 turned classrooms into browser tabs overnight. Children, parents, and teachers were all failed by tools that were never designed for learning.
Tools Built for Boardrooms, Not Bedrooms
A seven-year-old staring at a 5×5 Zoom grid isn't learning — they're enduring. Corporate video tools offered no playfulness, no warmth, and nothing a child could figure out alone.
The Hallway Disappeared
School is hallways, playgrounds, and library corners. Remote learning erased every informal space where children build friendships and emotional resilience — leaving only a mute button.
Three Users, Zero Shared Solutions
Parents became unwilling IT support. Teachers fought unfamiliar interfaces mid-lesson. Children just wanted to see their friends. No existing platform served all three at once.

A School You Can Walk Through
Students navigate classrooms, a library, and a game room — raising hands, joining calls, and discovering spaces the way they would in a real building. Remote stops feeling remote.

Designed for Six-Year-Old Eyes
Playful colors, rounded icons, and oversized buttons replaced corporate gray. Every visual choice passed one filter: would a six-year-old feel welcome here?

One Platform, Three Experiences
Parents see progress and a direct chat channel. Teachers control classroom tools without friction. Students just see a fun place to learn. Three separate flows, validated by research with all three groups.

Results
Usability testing confirmed the core thesis: children engage more when digital spaces feel like school, not spreadsheets. Students navigated the interface intuitively, participation rose visibly, and the project earned the highest grade in the graduating class.
